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Force, Motion & Gravitation

Motion in a straight line (distance, displacement, speed, velocity, acceleration, equations of motion, graphs, free fall), circular motion, Newton's three laws, momentum and impulse, conservation of momentum, friction, universal law of gravitation, acceleration due to gravity and its variation, mass and weight, escape and orbital velocity, satellites, Kepler's laws, and buoyancy and pressure — with worked numericals and frequently asked facts.

📑 Contents (6 sections)

Last reviewed 30 Sept 2026 · 9 min read

Describing motion

  • Rest and motion are relative: an object is in motion if its position changes with time compared with a reference point.
  • Distance is the total length of the path travelled (scalar). Displacement is the shortest straight-line distance from the initial to the final position, with direction (vector). Distance ≥ |displacement|; they are equal for straight-line motion in one direction.
  • Speed = distance / time (scalar). Velocity = displacement / time (vector).
  • Average speed = total distance / total time. If an object covers equal distances at speeds and , the average speed is (the harmonic mean), not the simple average.
  • Acceleration = change in velocity / time; unit m/s². Retardation (deceleration) is negative acceleration.
  • Uniform motion: equal distances in equal times (constant velocity). Non-uniform motion: velocity changes.

Equations of motion (constant acceleration)

where = initial velocity, = final velocity, = acceleration, = time, = displacement. The distance covered in the -th second is .

Worked ExampleExample — braking car

A car moving at 20 m/s is brought to rest in 5 s. Find the retardation and the distance covered.

Solution. (retardation 4 m/s²). .

Graphs

  • Distance–time graph: the slope gives speed. A straight line inclined upward = uniform speed; a horizontal line = at rest.
  • Velocity–time graph: the slope gives acceleration; the area under the graph gives displacement. A horizontal line = uniform velocity; an inclined straight line = uniform acceleration.

Free fall

Near the Earth, all bodies fall with the same acceleration (in the absence of air resistance) — Galileo's result, shown by the feather-and-coin experiment in a vacuum (Newton's tube). For a body dropped from rest: , . For a body thrown upward with speed : maximum height ; time of ascent ; total time of flight .

Circular motion

In uniform circular motion the speed is constant but the velocity changes direction, so the body is accelerating. The centripetal acceleration is directed to the centre, and the centripetal force is . Centrifugal force is the apparent outward force felt in a rotating frame. Examples of centripetal force: the tension in a string, gravitation for planets, friction for a car on a bend.

Projectile motion

A projectile launched at angle with speed has: time of flight , maximum height , range . The range is maximum at 45° and is the same for angles and .

This chapter is in the syllabus of

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