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Memory & Operating Systems

Memory hierarchy — registers, cache, primary and secondary memory; primary memory — RAM (SRAM, DRAM) and ROM (PROM, EPROM, EEPROM, flash); secondary storage — magnetic (hard disks, tapes), optical (CD, DVD, Blu-ray), solid-state (SSD, pen drives, memory cards) and cloud storage with typical capacities; virtual memory; operating systems — definition, functions (process, memory, file, device management, security, user interface), types (batch, multiprogramming, time-sharing, multitasking, multiprocessing, real-time, distributed, network, mobile), popular operating systems, booting process (BIOS/UEFI, POST, bootloader), kernel and shell, CLI vs GUI, file systems, process scheduling and deadlock basics — with worked examples.

📑 Contents (11 sections)

Last reviewed 16 Sept 2026 · 9 min read

Memory hierarchy

Memory is organised by speed, cost and capacity:

Registers (fastest, smallest, costliest) → Cache memory → Main memory (RAM) → Secondary storage (SSD, HDD) → Tertiary/offline storage (tapes, optical discs, cloud) (slowest, largest, cheapest per GB)

  • Moving down: capacity increases, speed decreases, cost per bit decreases.

Cache memory

  • Very fast memory (SRAM) between CPU and RAM storing frequently used data/instructions — levels L1 (inside core, smallest, fastest), L2, L3 (shared).
  • Improves performance using the locality of reference principle.

Primary memory

RAM (Random Access Memory)

  • Volatile — contents lost when power is off.
  • Read–write working memory holding the OS, running programs and data.
  • More RAM allows more programs and larger files to be handled simultaneously.
Type Features
SRAM (Static RAM) Uses flip-flops; faster, costlier, no refreshing — used as cache
DRAM (Dynamic RAM) Uses capacitors; needs periodic refreshing; cheaper, denser — main memory
SDRAM, DDR (DDR3, DDR4, DDR5) Synchronous DRAM generations — faster data transfer

ROM (Read Only Memory)

  • Non-volatile — retains contents without power.
  • Stores firmware (BIOS/UEFI, boot instructions, embedded programs).
Type Features
Mask ROM Programmed during manufacture
PROM (Programmable ROM) Programmed once by user
EPROM (Erasable PROM) Erased by ultraviolet light, reprogrammable
EEPROM (Electrically Erasable PROM) Erased and reprogrammed electrically
Flash memory Type of EEPROM erased in blocks — pen drives, SSDs, memory cards, firmware

RAM vs ROM

RAM ROM
Volatile Non-volatile
Read and write Mainly read (writing limited/special)
Temporary storage of current work Permanent storage of boot/firmware instructions
Larger capacity Smaller capacity

Secondary storage

Non-volatile, high capacity, slower than RAM.

Category Devices Typical capacities / features
Magnetic Hard disk drive (HDD) — platters, read/write heads, tracks and sectors Hundreds of GB to many TB; cheaper per GB; mechanical
Magnetic tape Sequential access; very large, cheap — backups and archives
Floppy disk (obsolete) 1.44 MB (3.5-inch)
Optical (laser) CD About 700 MB
DVD About 4.7 GB (single-layer), 8.5 GB dual-layer
Blu-ray About 25 GB per layer (blue-violet laser)
Solid-state (flash) SSD No moving parts, much faster, lower power, shock resistant; costlier per GB
Pen drive (USB flash drive), memory cards (SD, microSD) Portable
Network/cloud storage NAS, cloud (Google Drive, OneDrive) Access from anywhere; depends on internet
  • Access methods: sequential (tape) vs direct/random (disks).
  • Disk formatting creates tracks/sectors and file system; defragmentation reorganises fragmented files on HDDs (not needed for SSDs).

Virtual memory

  • Technique where part of secondary storage (page file/swap space) is used as an extension of RAM, allowing programs larger than physical memory to run.
  • Uses paging (fixed-size pages) or segmentation; excessive swapping slows the system (thrashing).

Operating systems

An operating system (OS) is system software that acts as an interface between the user and hardware, managing resources and providing services to application programs.

Functions of an operating system

Function Description
Process management Creating, scheduling and terminating processes; multitasking; inter-process communication
Memory management Allocating and freeing RAM; virtual memory
File management Organising files and folders; access permissions
Device (I/O) management Controlling peripherals through drivers; spooling (printing)
Security and access control User accounts, passwords, permissions, firewall
User interface CLI or GUI
Error detection and handling System messages, logs
Resource accounting and networking Tracking usage; network connections

Types of operating systems

Type Features / examples
Batch OS Similar jobs grouped and run without user interaction (early mainframes)
Multiprogramming Several programs in memory; CPU switches when one waits for I/O
Time-sharing / multitasking CPU time divided into slices among users/tasks — appears simultaneous (Unix)
Multiprocessing Uses two or more CPUs/cores
Real-time OS (RTOS) Guaranteed response within strict time limits — air traffic control, industrial control, medical devices, missile systems, embedded systems
Distributed OS Manages multiple networked computers as one system
Network OS Manages network resources, file/printer sharing (Windows Server)
Mobile OS Android (Linux-based, Google), iOS (Apple)
Single-user / multi-user MS-DOS (single-user, single-task); Unix/Linux (multi-user)
OS Developer / notes
MS-DOS Microsoft — command-line, single-user (1981)
Windows Microsoft — GUI; versions include XP, 7, 10, 11
macOS Apple — Unix-based
Unix Developed at Bell Labs (Ken Thompson, Dennis Ritchie) — multi-user, multitasking
Linux Open-source kernel created by Linus Torvalds (1991); distributions — Ubuntu, Fedora, Red Hat, Debian; also BOSS Linux (India, C-DAC)
Android Google — open-source, Linux-based mobile OS
iOS Apple — iPhone
Chrome OS Google — browser-centric

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