← General Intelligence & Reasoning

Missing Number Puzzles

Figures, grids and circles with one number missing, and the order in which relationships should be tested — row-wise, column-wise, diagonal, and the same operation applied to each figure; sums, differences, products and ratios; squares, cubes and digit rules; matrices where the middle number is built from the numbers round it; three-figure sets where the rule must hold for the first two before it is used on the third; triangle, circle and box arrangements — with fully worked examples.

📑 Contents (6 sections)

Last reviewed 22 Sept 2026 · 5 min read

How these are built

A setter chooses one rule and applies it to two figures completely, leaving the third with a gap. So the work is:

  1. Find the rule using the figure that is complete.
  2. Confirm it on the second complete figure — a rule that fits only one figure is a coincidence.
  3. Apply it to the third.
Exam TipNever guess from one figure

Two different rules will usually fit one figure. The second figure is not decoration: it is the test that decides between them.

The order to test relationships

Try Looks like
Sum of the outer numbers = the middle round a 18
Difference or product of two numbers
Sum of one pair minus another
Square, cube, or their sum
Each row or column sums to the same total magic-square style
The same operation on each row multiply the first two, subtract the third
Digits: sum, product, reversal or or
Half, twice, or a fixed ratio

Matrices

A grid usually follows one of three schemes:

  • Row rule: the third entry in each row is built from the first two.
  • Column rule: the same, down the columns.
  • Diagonal or symmetric rule: corners relate to the centre.

Test rows first, then columns. If the third entries are consistently larger, a product or a sum is at work; if they are small, look at differences or ratios.

Circles, triangles and boxes

  • Circle divided into four: usually opposite quarters relate, or all four combine into the centre.
  • Triangle with numbers at the corners and one in the middle: the middle is built from the three corners — sum, product, or sum of two minus the third.
  • Boxes of four with a central value: try and before anything more inventive.

Worked examples

Worked ExampleExample 1 — sum into the middle

Triangles with corners and a centre: ; ;

Solution. The centre is the sum of the corners → 18.

Worked ExampleExample 2 — verifying on the second figure

; ;

Solution. "Product minus sum" gives for the first pair — wrong. Try the difference of squares: ✓, and ✓. So 40. The first rule was rejected by the very first figure; the second survived both.

Worked ExampleExample 3 — a row rule in a matrix
4 3 24
5 2 20
6 4 ?

Solution. Third first second : ✓, ✓ → 48.

Worked ExampleExample 4 — column rule
9 16 25
3 4 5
27 64 ?

Solution. Row 1 is the square of row 2 and row 3 is its cube → 125.

Worked ExampleExample 5 — digits

; ;

Solution. The product of the digits → 24.

Worked ExampleExample 6 — circle in four parts

A circle is divided into four quarters with a number in the centre. First: top 8 and 12, bottom 3 and 4, centre 13. Second: top 9 and 15, bottom 5 and 3, centre 16. Third: top 7 and 11, bottom 2 and 5, centre ?

Solution. Centre (sum of the top two) (sum of the bottom two): ✓ and ✓. Third: 11.

Worked ExampleExample 7 — magic square

Each row, column and diagonal of a square sums to 15. The middle row reads 3, 5, ?.

Solution. 7.

Worked ExampleExample 8 — two operations

; ;

Solution. ✓ and ✓ → 4.

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